PixelpondEngineOpen the Engine
Pixelpond Engine

Palette cleanup

Clean up pixel art palettes before export.

Reduce color drift, remove stray pixels, defringe soft edges, and lock a small palette so sprites, tiles, and UI exports stay consistent.

Use it when AI output, resized art, or cut-out sprites carry accidental colors that make the asset look noisy.

The Pixelpond Engine workspace with canvas, palette, preview, and export-validation panels visible.

Exports

  • Cleaned PNG asset
  • Locked palette
  • Palette text export inside ZIP packs
  • Validated sprite, tile, or UI export

Validation checks

  • Near-duplicate colors
  • Off-palette frames
  • Stray pixels and alpha fringe
  • Target palette limits
Workflow

From color drift to a locked palette.

Reduce color drift, remove stray pixels, defringe soft edges, and lock a small palette so sprites, tiles, and UI exports stay consistent.

  1. 1

    Inspect the palette

    Check how many colors the source uses and where near-duplicate colors have crept in.

  2. 2

    Merge and lock colors

    Collapse accidental color drift into a smaller project palette and lock it for the asset.

  3. 3

    Clean edges and background

    Remove stray pixels, clear speckles, and defringe cut-out edges where the old background leaked in.

  4. 4

    Check frames or tiles

    For animations and sheets, validate that each frame stays inside the locked palette.

  5. 5

    Export with notes

    Download the cleaned asset with export validation notes and palette text where the pack includes it.

Start now

Open Pixelpond Engine and export the asset when it is clean.